window on stack
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@ -69,6 +69,8 @@ skills."Critical Eye" = 1
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[sets."Aelucanth X Set".legs]
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name = "Aelucanth Crura X"
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slots = [2, 1]
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skills."Critical Eye" = 3
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skills."Dragon Attack" = 1
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skills."Evade Window" = 1
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skills = [
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{ "Critical Eye" = 3 },
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{ "Dragon Attack" = 1 },
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{ "Evade Window" = 1 },
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]
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@ -7,7 +7,7 @@
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int main(int argc, char** argv)
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{
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auto window = std::make_unique<MHacheWindow>(640, 480);
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window->display();
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auto window = MHacheWindow(640, 480);
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window.display();
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return 0;
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}
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